Go to the documentation of this file.
38 #ifndef dynamicMotionSolverFvMeshAMI_H
39 #define dynamicMotionSolverFvMeshAMI_H
78 TypeName(
"dynamicMotionSolverFvMeshAMI");
95 const bool syncPar =
true
virtual const pointField & points() const
Return raw points.
Defines the attributes of an object for which implicit objectRegistry management is supported,...
TypeName("dynamicMotionSolverFvMeshAMI")
Runtime type information.
Abstract base class for geometry and/or topology changing fvMesh.
virtual ~dynamicMotionSolverFvMeshAMI()=default
Destructor.
const motionSolver & motion() const
Return the motionSolver.
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
virtual const faceList & faces() const
Return raw faces.
Virtual base class for mesh motion solver.
virtual bool update()
Update the mesh for both mesh motion and topology change.
The dynamicMotionSolverFvMeshAMI.