tmp< Field< Type > > mapToSurface(const typename GeometricField< Type, fvPatchField, volMesh >::Boundary &df) const
Map droplet cloud sources to surface.
void mapToVolume(const GeometricField< Type, faPatchField, areaMesh > &af, typename GeometricField< Type, fvPatchField, volMesh >::Boundary &bf) const
Map surface field to volume boundary field.